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Maya » 17.05.2011 » by gearup
Quick Tip: MentalRay Proxies
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In today’s quick tip, Dimitar Katerov will explain what proxy objects are, and how they can be used to render an insane amount of polygons in a single scene. If you’ve ever gone through the pain inducing task of trying to render a scene with a few hundred high-res tree models.
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