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Maya » 21.01.2009 » by gearup
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.. 6.0 / 10 .. (4 votes)
This tutorial will teach you the differences of displacement and bump maps and normal maps and how to assign them to a shader and a model.
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Maya » 23.12.2008 » by mayafishing
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.. 6.6 / 10 .. (5 votes)
This tutorial is targeted at medium level users and will present the process of texturing a photorealistic building that has already been modeled.
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Maya » 23.12.2008 » by mayafishing
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.. 4.0 / 10 .. (3 votes)
This tutorial is targeted at those with an intermediate level of modeling and texturing experience and it
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Maya » 22.12.2008 » by gearup
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.. 2.3 / 10 .. (6 votes)
In this part I’m going to show you how to create more advanced shapes using Subdiv modeling. I’ll teach you how to make circles and tiles.
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Maya » 22.12.2008 » by gearup
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.. 6.8 / 10 .. (5 votes)
I thought I’d teach you the basics in subdiv modeling.
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Maya » 13.12.2008 » by gearup
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.. 3.8 / 10 .. (4 votes)
This tutorial covers using reflection maps for reflections. In this tutorial we'll be making a simple fast rendering of a car that has a "faked" reflection.
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Maya » 13.12.2008 » by gearup
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.. 4.7 / 10 .. (3 votes)
This tutorial'll teach you how to make a chain, or a similar object, follow a curve.
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Maya » 02.12.2008 » by gearup
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.. 6.0 / 10 .. (2 votes)
This is final part of the maya ighting series and hope you have learned a lot from these video tutorials.
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Maya » 02.12.2008 » by gearup
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.. 3.0 / 10 .. (1 vote)
In this Maya Lighting tutorial series by CGInstructor.com we will post 18 video tutorials on regular intervals, so you can learn everything about maya lighting as learning in a class, this is a fourth part of the series and including this we already posted 13 video tutorials.
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Maya » 02.12.2008 » by gearup
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.. 6.7 / 10 .. (3 votes)
In this Maya Lighting tutorial series by CGInstructor.com we will post 18 video tutorials on regular intervals, so you can learn everything about maya lighting as learning in a class, this is a third part of the series and including this we posted 9 video tutorials.
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