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C and C++ » 08.04.2010 » by Phyxx
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.. 5.6 / 10 .. (10 votes)
In this tutorial we see how to respond to input via the iPhone touch screen. Demo and source code included.
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C and C++ » 08.04.2010 » by Phyxx
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.. 6.3 / 10 .. (7 votes)
In this tutorial we take a look at a simple iPhone application created with the DragonFire SDK. Demo and source code included.
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C and C++ » 08.04.2010 » by Phyxx
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.. 4.8 / 10 .. (5 votes)
This tutorial looks at the how to create your first iPhone application in Windows using the DragonFire SDK. Demo and source code included.
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C and C++ » 02.01.2010 » by Phyxx
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.. 6.2 / 10 .. (6 votes)
In this tutorial we add collision detection to the game.
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C and C++ » 02.01.2010 » by Phyxx
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.. 7.3 / 10 .. (6 votes)
In this tutorial we add some enemies to the level.
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C and C++ » 01.01.2010 » by Phyxx
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.. 4.5 / 10 .. (6 votes)
In this tutorial we use the IrrKlang sound engine to play some sound effects.
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C and C++ » 01.01.2010 » by Phyxx
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.. 4.2 / 10 .. (5 votes)
In this tutorial we give the player the ability to fire weapons.
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C and C++ » 23.12.2009 » by Phyxx
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.. 2.0 / 10 .. (3 votes)
In this tutorial we add some additional models to the level with the XML loader.
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C and C++ » 23.12.2009 » by Phyxx
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.. 4.7 / 10 .. (3 votes)
In this tutorial we add a ship that can be controlled by the player.
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C and C++ » 23.12.2009 » by Phyxx
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.. 5.3 / 10 .. (3 votes)
In this tutorial we load a terrain scene from an XML file using the dotscene format.
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