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3D Studio Max » 18.02.2013 » by Admin3D
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.. 4.4 / 10 .. (11 votes)
In this tutorial i will show you how to model Iron Man helmet, texture it and render using Autodesk 3ds max and Adobe Photoshop. By this we will use poly modelling technique where we start from a single poly.
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3D Studio Max » 06.01.2013 » by Admin3D
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.. 6.3 / 10 .. (9 votes)
We will start with changing the top shape of the model where we will perform some cuts and so tune the battery cover on the back to be the same as on the reference picture. Together with this we will also fix the geometry to fix the poly flow of the model.
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3D Studio Max » 09.08.2012 » by cgsutra
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.. 5.3 / 10 .. (7 votes)
In this maxtorial, you will learn how to assign two different materials to the front and back faces of an object using the Double Sided material. Also, you will learn how to control the amount that one material bleeds through the another.
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3D Studio Max » 09.01.2012 » by Admin3D
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.. 2.9 / 10 .. (7 votes)
In the tutorial we will start by rendering simple references of the main body of the laser rifle which we will after import and use in Photoshop like a reference for fitting and adjusting the texture. We will create the texture from scratch, using some reference image and real world textures which w
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Adobe Flash » 22.11.2011 » by ilike2flash
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.. 3.5 / 10 .. (2 votes)
In this tutorial you will learn how to add texture to a sphere in Away3D.
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Adobe Photoshop » 01.08.2011 » by gearup
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.. 4.5 / 10 .. (16 votes)
In this project I'll be using Blender for both modeling and texturing purposes, maps will be probably prepared in Photoshop.
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3D Studio Max » 07.01.2011 » by gearup
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.. 5.0 / 10 .. (3 votes)
In this Max to MudBox workflow tutorial, FX artist Chandan Kumar starts by importing a mesh created in 3Ds Max into MudBox before covering texturing and generating displacement, bump and normal maps using Mudbox’s sculpting tools, and finally bringing everything back into Max for your final renders!
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Maya » 26.09.2010 » by cgsutra
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.. 6.1 / 10 .. (9 votes)
In this tutorial we will create cloud time lapse effect using Maya fluids.
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Maya » 26.09.2010 » by cgsutra
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.. 5.8 / 10 .. (8 votes)
In this tutorial we will use Fluid Shape node's in-built texturing capabilities to create volumetric clouds.
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Maya » 28.07.2009 » by 3DTutorialZone.com
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.. 4.0 / 10 .. (3 votes)
This tutorial series covers how to model, texture, and render a toy dragonfly. This part of the tutorial series will cover texturing and rendering
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